The CIRC-UITS project is dedicated to enhancing circular economy principles in the automotive and mass electronics sectors. One of its core pillars is education, spearheaded by BESU, which plays a pivotal role in raising awareness and developing skills related to circularity, sustainability, and innovative digital tools.
BESU’s Role in Education and Training
BESU is responsible for leading and coordinating educational activities within the project, ensuring that knowledge transfer and skills development are integral to CIRC-UITS’ mission. These activities are aimed at various stakeholders, including students, industry professionals, and the general public.
Key Educational Initiatives
- Circular Economy Business Simulation Game
BESU has developed a serious game that simulates circular economy challenges in the electronics industry. This interactive tool is used in university teaching and professional training to provide hands-on experience with sustainability principles and decision-making in circular business models. - Science-Based Learning Games
A variety of smaller-scale educational tools, such as board games, card games, and quiz applications, have been developed to engage learners of all ages. These tools are distributed through science centers and public education events, making circular economy concepts accessible to a broader audience. - Chatbot for Interactive Learning
BESU has introduced a chatbot on the CIRC-UITS project website, designed to provide users with an engaging and interactive way to learn about the project’s goals and sustainability strategies. - Open Innovation Events
BESU organizes hackathons and innovation challenges to encourage new ideas and collaborations in the field of circular electronics. These events bring together students, researchers, and industry professionals to develop practical solutions for real-world sustainability challenges. - Workshops and Webinars
To further disseminate knowledge, BESU conducts digital workshops and webinars focused on circular economy strategies, material recovery, and sustainable electronics production. These sessions provide insights into best practices and cutting-edge research in circularity. - Educational Materials for Schools
Ready-to-use teaching materials are developed for different educational levels, ensuring that circular economy principles are introduced early in school curriculums. - Informative Video Series
A series of videos explaining scientific concepts related to circularity, material recovery, and sustainable product design is being produced. These videos target students, industry professionals, and policymakers to raise awareness and enhance understanding of circular economy challenges. - Behavioral Change Mobile Application
BESU is also developing an application aimed at motivating individuals to adopt sustainable habits in their everyday lives. The app provides tips and challenges that encourage users to participate in circular economy practices.
Future Plans and Impact
BESU’s education activities will continue to evolve throughout the CIRC-UITS project. The goal is to foster a knowledge-driven transition to a circular economy by providing engaging and effective learning tools. Through these initiatives, BESU is helping to build a new generation of sustainability-conscious professionals and citizens.
The impact of these education efforts extends beyond the CIRC-UITS project, as they contribute to shaping industry practices, influencing policy decisions, and promoting a circular mindset across different sectors.
For more updates on BESU’s education activities and CIRC-UITS’ progress, follow our website and social media channels!